Makerspace at the Fulton School
3D instructions
To turn it on you must plug in the 3d scanner cords because there are two cords plug one into the computer and one into the outlet you will know if it’s on if you hear a motor running.
To scan the object you have to click on the preview and the lights will turn on. Then you press the play button causing the colors on the screen to change from a range of red to green showing if you are close or far. After you have pressed play you will see spikes on the computer the farther you are the higher it will go the closer you are the lower it will go. You want the spikes to be in the middle of the bar for a more successful scan.
Now that you have the scan running properly start to make your way around your object in a full circle. If you run into an error with the scanner try to back up from your object a bit. After you have gone around a full circle make sure to move the scanner above the object to just in case it hasn’t caught it on the scanner.
After your done with scanning you will have your results on the computer. It may or may not look a little crazy but that’s ok you have the opportunity to fix it. There is an editing tool on your computer to fix the scan. These tools include the eraser, smoother, and filler which will change your scan results. When you click on one of the tool icons it will give you instructions below to explain it so the tools are self-explanatory they will tell you what to do.
When you have your scan smoothed and filled and whatever you need to print it. To print it you have to save it on the computer to the flash drive. Load it into the drive then take it to the other computer. After you have found the file and selected it in the 3d printing program then shrink it to size. Make sure that nothing is on the edge of the base by shrinking it if needed and then print the object.
That is all of the steps on how to 3d print an object -Bryce Mertens and Jack Fadlovich
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