WWT 2024 | Environmental Sensor

For WWT I worked on setting up enviormental sensors cameras and microphones to help us get all the data we need to create the optimal learning enviorment for our students. The enviormental sensors like the light sensor and co2 sensor paired with our attention…

StudentAI: WWT Project Video (2024)

WWT 2024- AI as a Student

For WWT this year I interviewed multiple teachers and got their input on our project and their ideas for improving it. I also did the overview of our project for our video and brainstormed what this project could eventually turn into. Some of the…

I dialed

Peter and I made the dial box out of laser-cut particle wood. This box will show the user’s comprehension of a lecture to help the teacher know what to talk about more. I also made the 2nd top for the dial box, this version…

negative sword

i chose this because it was left in the up cycle bin so i decided to use the negative sword and bring out the negative with no sword

Generator for steam engine

Me Damien and Peter made an electric generator for Oliver’s steam engine. It is some wire wrapped around a cardboard toilet paper roll and a magnet inside the coil, attached to the output of the steam engine.

what I did for 2nd quarter

Miles, Peter, and I worked on an electric generator. We tried to attach it to Oliver’s steam engine to generate electricity. It sort of worked, its just copper wire wrapped around a cardboard tube with a magnet on a rod in the middle of…

Epoxy Cutting Board

In this project, opposed to other epoxy projects, I used a nice live edge board of wood to create an epoxy cutting board. The project is still in the process of being made. First, I cut the pieces from the live edge board the…

Sticker

This quarter I made another sticker to put on my iPad. I got more comfortable with using the vinyl machine. Doc did help me a little bit but It was mainly by myself. The worst part was picking a picture to use. The best…

Econ

I’m in the process of developing a game that focuses on developing a virtual community and simulating a real-world economy. Players serve as community leaders, planning, managing resources and facing economic challenges. Goals include improving community happiness and learning economic principles. Tasks involve infrastructure…